7 Days Cat-Sitting Guides Hub
Daily chores, anomaly fixes, ending micros, and every badge route in one place.
Welcome to the Guides Hub for 7 Days Cat-Sitting on Roblox by HELP ME PLEASE studios. This horror survival experience asks you to cat-sit Whiskers for seven days while completing a fixed daily routine and reacting to surreal anomalies that can end your run. One missed litter scoop, unlocked door, ignored face at the window, or unnoticed Misplaced furniture swap can turn a quiet night into a badge-worthy disaster. Use this hub as the map to every walkthrough on the wiki so you never guess which page covers your current problem.
How this game works
Each day you feed Whiskers, clean the litter box, fill the laser-play meter, collect mail, lock the front door, microwave and eat dinner, then sleep. Between those chores, anomalies appear: Void darkness outside, a Tall Man in the hallway, Granny knocking, a toilet head, a Human Cat, a window face, Catzilla on the street, or a sudden HIDE warning. Soft layout lies (Misplaced) can also end the run if you ignore wrong furniture or wall-color tells. Photoing anomalies on your phone and messaging the owner can hint at the fix, but the reliable answers live on our dedicated pages. Survive all seven days with chores and threats handled to earn the Cannon Good Ending; fail a specific check to unlock one of the other twenty-three badges.
New players should start with Getting Started for controls and room layout, keep the Daily Chores Checklist open as a spoken loop, then move to Day 1 Survival before the first night. When something weird appears, open Anomalies. Badge hunters should use All Endings plus focused micros for Misplaced, Peek a Boo, Voided, and Catzilla, and the Cannon Good Ending route for a clean week.
Guide index
Getting Started
First-hour onboarding for 7 Days Cat-Sitting: spawn orientation, phone tools, cupboard and fridge interactions, litter minigame, laser pointer rules, mail and lock sequence, and a sleep checklist that catches the most common early fails. Pair it with the survival video when you want to watch a clean day-one loop before attempting the full week.
Daily Chores Checklist
Printable-style spoken checklist for every day: feed, litter, laser, mail, lock, dinner, then the night audit that also catches anomalies and Misplaced layout changes. Keep this tab open while you play; it is the fastest way to stop Unfinished Business, Uh oh Stinky, Ancy, Evicted, Intruder Alert, Starved, and quiet furniture fails.
Day 1 Survival
Hour-by-hour first-day plan focused on the mistakes that end runs before night two—unlocked doors, skipped mail, unfinished laser bar, Misplaced furniture / wall-color tells, and panic during the first anomaly. Ideal companion right after Getting Started and the daily chores checklist.
Anomalies
Sign-and-solution table for Void, Tall Man, Granny, Toilet Monster, Human Cat, Window Looker, Godzilla/Catzilla, and HIDE. Each entry covers what you see, the correct response, and which bad ending follows if you sleep while the threat is still active. Cross-check with endings when you are farming a specific badge on purpose.
All Endings
Complete list of the 24 ending badges: Cannon Good Ending, Unfinished Business, Uh oh Stinky, Ancy, Evicted, Intruder Alert, Starved, I see you, Fired, Cya Later, Blackhole, Screen Time, Peek a boo, Lights Out, Not my Cat!, Voided, Misplaced, Catzilla, Down the Drain, Pranked, Granny is Here, Found You, Cold as Ice, and Awww… SO CUTE. Includes triggers, farming tips, deep links to focused ending pages, and a full-walkthrough video.
Cannon Good Ending
Seven-day perfect-run checklist: never skip feed, litter, laser, mail, lock, dinner, or sleep; clear every anomaly before bed; avoid fridge-open, stove-on, TV-on, back-door, and laser-spin traps. Use this when you want the canon clear rather than badge chaos.
Misplaced Ending
Focused guide for the quiet layout fail: furniture in the wrong place, wall-color changes (often behind the TV), how to investigate before sleep, and how to farm the Misplaced badge on purpose. A top Day 1 complaint in survival-video comments.
Peek a Boo Ending
Tall Man hallway route: photograph him to survive, leave him alone and sleep to farm Peek a boo. Separates hallway silhouettes from window faces and Granny knocks.
Voided Ending
Outdoor-darkness route: missing mailbox, featureless night outside, close all blinds to clear Void, or sleep into Voided. Helps you avoid mixing Void with plain mail neglect (Evicted).
Catzilla Ending
Street-giant / TV timing guide: turn the TV on to stop the creature, then off before bed so you do not trade Catzilla for Screen Time. Covers farm and survive paths.
Related hubs
- Codes — promo status (no verified active codes as of this writing).
- Scripts — community script notes for research only; play fair on public servers.
- Tier List — ranked anomaly danger and ending difficulty.
- Players — Whiskers and threat roster.
- Updates — patch notes, late-Sep CCU spike context, and re-test checklists.
- Wiki — game overview and facts.
Recommended reading order
- Getting Started — learn the house and controls.
- Daily Chores Checklist — spoken loop you keep open every day.
- Day 1 Survival — survive the first night (including Misplaced tells).
- Anomalies — memorize sign → fix pairs.
- Cannon Good Ending — clear the week once.
- All Endings — farm the remaining badges.
- Focused micros as needed: Misplaced, Peek a Boo, Voided, Catzilla.
Keep this hub bookmarked. After each update that adds anomalies or endings, re-check sibling guides and the Updates page so your sleep checklist stays accurate. Cat-sitting Whiskers is simple until it is not—treat every night like a verification pass before you click sleep.
Frequently Asked Questions
Quick answers about surviving Whiskers and every anomaly.
Where should absolute beginners start in 7 Days Cat-Sitting?
Open Getting Started, keep the Daily Chores Checklist open, then follow Day 1 Survival before a full seven-day clear. Anomalies and All Endings come next once you recognize threats.
How many ending badges does the game have?
There are 24 ending badges, including the Cannon Good Ending and twenty-three failure or alternate routes listed on the All Endings guide.
Do I need to handle anomalies every day?
Anomalies appear unpredictably. When one is active, resolve it before sleeping or you will trigger the matching bad ending instead of continuing the week.
What is the Daily Chores Checklist for?
It is the spoken feed–litter–laser–mail–lock–dinner–audit loop plus Misplaced and anomaly night checks. Use it every day after Getting Started.
Is there a verified promo codes list?
As of this writing there are no verified working promo codes. Check the Codes hub for status updates if HELP ME PLEASE studios releases any.
What is the Cannon Good Ending?
Complete all seven days while finishing every daily chore and correctly resolving every anomaly. See the dedicated Cannon Good Ending guide for a night-by-night checklist.