7 Days Cat-Sitting Peek a Boo Ending Guide
Tall Man in the hallway — photo him to live, or leave him for the badge.
Peek a boo is the hallway ending tied to the Tall Man in 7 Days Cat-Sitting. A tall, gangly figure appears in the hall. Photograph him with your phone and he leaves. Ignore him, finish your night, and sleep — and the badge Peek a boo records that he came visiting. This page is the focused route for both survival and farming, with cross-links to the wider Anomalies and All Endings hubs.
Signs you are in a Peek a Boo setup
- A tall, thin, wrong silhouette standing in the hallway
- The figure was not there on your earlier pass through the same hall
- Phone camera / owner message may hint that something is off in that corridor
If you only see a pale face pressed to glass, that is Window Looker (I see you), not Tall Man. If Granny is knocking, that is a different patience test. Match the silhouette to the system before you act.
Survive: how to remove the Tall Man
- Stop optional exploration the moment you confirm the figure.
- Open your in-game phone.
- Take a photo of the Tall Man.
- Confirm he is gone — do not assume the shutter sound alone finished the job.
- Resume unfinished chores from the Daily Chores Checklist.
- Re-check the hallway during the night audit before sleep.
Walkthrough sources agree: the phone photo is the hard counter. Do not try to “wait him out” the way you wait out Granny. Tall Man wants documentation.
Farm: how to unlock Peek a boo on purpose
- Keep feed, litter, laser, mail, lock, and dinner correct so another badge does not steal the night.
- When the Tall Man appears, do not photograph him.
- Optionally continue safe chores in other rooms, but leave him active.
- Sleep while he remains in play.
- Confirm Peek a boo on your Roblox badge list.
Gamezebo notes that leaving the tall figure alone may let him visit during the night — that visit is the punchline this badge tracks.
Common mistakes
Photographing the wrong thing. A window face needs curtains, not a hallway selfie. A toilet head needs a flush. Use the Anomalies table when you are unsure.
Assuming he despawned. Always re-check the hall after the photo and again before bed.
Panicking into Granny’s door. Knocking plus a hallway scare can stack stress. Still never open for Granny while you deal with Tall Man.
Sleeping mid-HIDE. If HIDE flashes, hide first in a back room, then return to Tall Man logic. Found You can override your farming plan.
Where Peek a Boo sits in a badge route
After you own Cannon Good Ending, anomaly farms are efficient because many need only one ignored threat. Peek a Boo is a strong mid-list farm once you can reliably spawn or wait for hallway events. Pair it with Voided and Catzilla on separate nights.
Related reading
- Anomalies — full sign → fix table
- Day 1 Survival — first hallway panic control
- Misplaced Ending — quiet fails people confuse with loud ones
- All Endings — complete badge list
- Players — phone and house item context
- Guides — hub map
Tall Man is simple once you respect the rule: photo to live, ignore to Peek a boo, never sleep guessing.
Frequently Asked Questions
Quick answers about surviving Whiskers and every anomaly.
How do I get the Peek a Boo ending?
Leave the Tall Man in the hallway without photographing him, keep other chores correct, and sleep so the badge can award.
How do I stop the Tall Man?
Open your phone and take a photo of him. Confirm he disappeared before you continue or sleep.
Is Peek a Boo the same as I see you?
No. Peek a Boo is the hallway Tall Man. I see you comes from a pale face at a window if you leave curtains open.
Can I wait out the Tall Man like Granny?
No. Granny is a do-not-open patience test. Tall Man is removed with a phone photo.
What if HIDE triggers while Tall Man is present?
Hide in a back room first. Surviving HIDE matters before you resume photo or farm decisions.
Where is Peek a Boo listed with the other badges?
On the All Endings guide, which covers all 24 badges including Peek a boo.