7 Days Cat-Sitting Cannon Good Ending Walkthrough
Survive all seven days with Whiskers safe and every threat handled.
The Cannon Good Ending (the game’s badge spelling) is the true clear of 7 Days Cat-Sitting: last the full week, care for Whiskers, finish every daily task, and correctly handle every anomaly before sleep. This page is a no-experiment route. If you want failure badges, use All Endings on separate runs. If you are still learning object locations, start with Getting Started and Day 1 Survival first.
Win condition in one sentence
Each of the seven days: feed, litter, laser, mail, lock, dinner, anomalies fixed, house hazards off, then sleep.
Daily perfect checklist
Copy this list into a note or say it aloud before bed every night.
Cat care
- Take food from the cupboard and fill Whiskers’ bowl — skipping this is Unfinished Business.
- Clean the litter box after use (finish the minigame) — skipping this is Uh oh Stinky.
- Complete laser play until the blue bar is full; keep the beam close — incomplete play is Ancy; tight death-spirals can cause Blackhole, so play normally.
- Do not pet Whiskers a hundred times; extreme petting routes to Awww… SO CUTE.
House security and self-care
- Collect mail from the mailbox — skipping mail is Evicted.
- Come inside and lock the front door — unlocked sleep is Intruder Alert; door left open can be Cya Later.
- Take microwave dinner from the fridge, close the fridge, heat, and eat — open fridge risks Cold as Ice; skipped dinner is Starved.
- Confirm the stove is off — stove left on leads to Fired.
- Confirm the TV is off before bed — TV left on risks Screen Time (exception: turn it on briefly only to stop Catzilla, then off again).
- Do not open mysterious new back doors — that farms Pranked.
- Investigate clearly misplaced furniture instead of ignoring it — ignoring farms Misplaced.
Anomaly clears (mandatory on good runs)
Use the full sign list on Anomalies. Short form:
- Void (dark outdoors, mailbox gone): close all blinds — else Voided.
- Tall Man in hallway: phone photo — else Peek a boo.
- Granny knocking: do not open; wait it out — else Granny is Here.
- Toilet head: flush — else Down the Drain.
- Human Cat: stare until normal — else Not my Cat!.
- Window face: close curtains — else I see you.
- Catzilla / Godzilla on street: TV on to stop it, then TV off — else Catzilla.
- HIDE warning: back room, close door — else Found You.
- Creepy breathing / lighting oddities: fix lights rather than sleeping into Lights Out.
Nightly verification pass
Stand in the hallway and run a thirty-second audit:
- Whiskers looks like a cat and has been fed and played with.
- Litter done.
- Mail in; front door closed and locked.
- Fridge shut; dinner eaten; stove off; TV off (unless mid-Catzilla fix).
- Windows/blinds/curtains match the threat state (closed for Void/face as needed).
- Hallway empty; toilet normal; no HIDE siren; no granny knocking.
- No novelty doors you plan to open.
Only then interact with the bed.
Day-by-day mindset for seven days
Days 1–2: Slow and verbal. Narrate each chore. The first anomalies feel unfair only when you rush—see Day 1 Survival.
Days 3–5: Threats stack with comfort. Players fail here by assuming “I already locked it” without checking. Re-touch the lock every night.
Days 6–7: Fatigue errors. Double-check fridge and TV. Do not celebrate early; the ending evaluates the night you are in, not your streak pride.
Multiplayer discipline
On shared servers, assign roles: one player owns litter + feed, one owns mail + lock, one owns anomaly watch. Call outs beat polite silence. Anyone can ruin Cannon Good Ending by opening for Granny or leaving the fridge ajar.
What not to do on a good-ending run
- Do not farm Blackhole laser orbits.
- Do not open for Granny “just to see.”
- Do not leave Catzilla’s TV on overnight after the street is clear.
- Do not skip mail because the Void made the box weird—solve Void first, then resume the legal mail path when available, or hold sleep until the day state is valid.
- Do not invent chores. Stick to documented interactions from Getting Started.
After you unlock Cannon Good Ending
- Screenshot or note the badge in Roblox.
- Start intentional fail runs using All Endings.
- Revisit Anomalies if a new event appears after a patch (Updates).
- Check Codes only for promo news—codes are not required for this ending, and none are verified at this writing.
- Return to the Guides Hub when you need sibling links again.
Related pages
- Players — who Whiskers is and how threats present.
- Tier List — community ranking of deadly mistakes.
- Scripts — not needed for a legitimate clear; play fair.
- Wiki — overview and facts.
Treat Cannon Good Ending as a verification exam. The game is not asking for secret lore puzzles; it is asking whether you can repeat a careful domestic loop while the world tries to make you careless. Stay boring for seven nights. Boring is the win.
Frequently Asked Questions
Quick answers about surviving Whiskers and every anomaly.
What is the Cannon Good Ending in 7 Days Cat-Sitting?
It is the seven-day success badge earned by completing all daily chores and resolving every anomaly correctly before sleep each night.
Do I need to skip any tasks for the good ending?
No. Skipping feed, litter, laser, mail, lock, or dinner causes bad endings. Complete every task every day.
Can I leave the TV on after stopping Catzilla?
No. Turn the TV on only long enough to stop the street creature, then turn it off before sleeping to avoid Screen Time.
Does petting Whiskers help the good ending?
Light interaction is fine, but petting about 100 times triggers Awww... SO CUTE instead. Avoid marathon petting on a good run.
What should I check right before bed?
Door locked, fridge closed, stove off, TV off, litter and laser done, Whiskers fed and normal-looking, windows handled, no active HIDE or Granny event.